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Vault Archon
Kind
Enemy
Category
MiniBoss
Weak to
Crush
Magical
Yes

Vault Archon

Enemy. Weak to Crush.

Health

base figure from the creature's data table, before power level scaling
Base health400

A mini-boss grows with the party: x1.5 for 2, x1.9 for 3, x2.2 for 4, x2.4 for 5, x2.5 for 6.

Players1 player2 players3 players4 players5 players6 players
Health4006007608809601,000

The area's power level multiplies it: x2 at power level 2, x3.25 at 3, x4.5 at 4, up to x12 at 10.

Journal

Immune: Poison, Bleed, Burning

Rasthin was never fond of just leaving things to chance. She always saw a need to create bigger, deadlier, weapons with which to destroy her foes. With the dragons she encouraged Lacrussa's experiments, searching for ways to make them into a more potent force. With the vault guardians she pushed them further still.

The archon is a marvel of dragonkin science. Infused with enough magical force to level a small village, if left uncontained. The magic that runs through its circuits acts as a connection to all the other guardians, motivating and animating them by the archon's will.

At the height of their power, these creatures could out-strategise the most cunning generals. Fortunately, time has dulled this wits and their reflexes, reducing them to a strength only deadly to a village, rather than a nation.

Found in Brynmoor.

Materials: stone, rune-essence, vault-shard and vault-core.

Drops

2 tables

Variants

1other versions the game spawns under this name
NC Colossal Ranged Vault Guardian5000 base health, weak to Crush