Skills
12 skills, each capped at 99 and each with its own perk track. Every perk below is read from the game's skill data: the level it unlocks at, and the spell, recipe, building piece or stat change it grants.
Combat
3Gathering, crafting and movement
9XP per level
the same curve for every skillCumulative XP needed to reach each level. Level 99 takes 1,000,000 XP in total; the XP calculator turns any two levels into the gap between them.
| Level Total XP | Level Total XP | Level Total XP | Level Total XP | ||||
|---|---|---|---|---|---|---|---|
| 1 | 0 | 26 | 3,512 | 51 | 44,581 | 76 | 191,278 |
| 2 | 33 | 27 | 3,910 | 52 | 48,717 | 77 | 199,022 |
| 3 | 70 | 28 | 4,349 | 53 | 52,997 | 78 | 206,911 |
| 4 | 111 | 29 | 4,833 | 54 | 57,421 | 79 | 214,944 |
| 5 | 156 | 30 | 5,367 | 55 | 61,990 | 80 | 223,122 |
| 6 | 206 | 31 | 5,957 | 56 | 66,702 | 81 | 231,444 |
| 7 | 261 | 32 | 6,608 | 57 | 71,560 | 82 | 239,910 |
| 8 | 322 | 33 | 7,326 | 58 | 76,562 | 83 | 248,521 |
| 9 | 389 | 34 | 8,118 | 59 | 81,708 | 84 | 257,276 |
| 10 | 463 | 35 | 8,993 | 60 | 86,998 | 85 | 266,176 |
| 11 | 545 | 36 | 9,958 | 61 | 92,433 | 86 | 275,219 |
| 12 | 636 | 37 | 11,023 | 62 | 98,012 | 87 | 284,407 |
| 13 | 736 | 38 | 12,199 | 63 | 103,735 | 88 | 293,740 |
| 14 | 847 | 39 | 13,496 | 64 | 109,603 | 89 | 303,217 |
| 15 | 969 | 40 | 14,929 | 65 | 115,616 | 90 | 312,838 |
| 16 | 1,104 | 41 | 16,510 | 66 | 121,772 | 91 | 322,604 |
| 17 | 1,253 | 42 | 18,255 | 67 | 128,073 | 92 | 332,514 |
| 18 | 1,417 | 43 | 20,181 | 68 | 134,518 | 93 | 342,568 |
| 19 | 1,598 | 44 | 22,307 | 69 | 141,108 | 94 | 395,129 |
| 20 | 1,798 | 45 | 24,654 | 70 | 147,842 | 95 | 447,689 |
| 21 | 2,018 | 46 | 27,245 | 71 | 154,720 | 96 | 543,044 |
| 22 | 2,261 | 47 | 30,105 | 72 | 161,743 | 97 | 666,881 |
| 23 | 2,529 | 48 | 33,262 | 73 | 168,910 | 98 | 819,200 |
| 24 | 2,825 | 49 | 36,747 | 74 | 176,222 | 99 | 1,000,000 |
| 25 | 3,152 | 50 | 40,594 | 75 | 183,678 | ||
Power level scaling
how enemies grow with the area's power levelEvery enemy has a base health and damage; the power level of the area multiplies both, and from power level 2 each level also negates a flat amount of your defence. With other players nearby a creature's health and damage rise again.
| Power level | Health | Damage | Defence negated |
|---|---|---|---|
| 1 | x1 | x1 | 0 |
| 2 | x2 | x1.3 | 20 |
| 3 | x3.25 | x1.6 | 40 |
| 4 | x4.5 | x1.9 | 60 |
| 10 | x12 | x3.7 | 180 |
| Players nearby | Health | Damage |
|---|---|---|
| 1 | x1 | x1 |
| 2 | x1.3 | x1 |
| 3 | x1.5 | x1 |
| 4 | x1.6 | x1 |
| 5 | x1.6 | x1 |
| 6 | x1.6 | x1 |
| 7 | x1.6 | x1 |
| 8 | x1.6 | x1 |