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Attack

Defeat enemies with melee weapons to level this skill. 16 perks from level 5 to 99.

How to train it

Your Attack level does not raise your damage. The power level of the weapon in your hand does, so if an area or a boss is killing you, the answer is better iron, steel or mithril, not more levels. Levels buy the perks: Parry at 5, special actions at 8, Tempest Shield at 11 and the rest, which is why you train it at all. Two habits make every method below faster: stop sprinting a few seconds before a fight so your stamina is full when it starts, and step out of range when an enemy charges a power attack rather than finishing your combo, since very few melee weapons stagger them out of it.

The XP boosts stack in one specific way. A food perk and a potion perk run together, but a second food replaces the first and a second potion replaces the first. So it's one of Wild Pie, Forager's Sandwich or Sweet Veg Ball for Knowledgable Nourishment (+10% XP in every skill) plus a Focused Attack potion (+15%, or +30% from the Focused Attack and Super Focused Attack tiers), with a Ferocious Infusion to cut attack stamina by a third. On your neck, the Inspiring Amulet of Attack is +5% XP; the Amulet of Strength (+12.5% melee), Unholy Symbol (+15%, minus 15 health) and Amulet of Glory (+25% crit) kill faster instead, and the Salve Amulet beats all of them on undead.

In Brynmoor, get a Bone Dagger before anything else: four small animal fangs from the windmill rats and four animal bones from the cows, plus flax for a spinning wheel. Its speed interrupts enemies mid-swing. Then run the loop: windmill, up to the Runecrafting Guild, east along the ridge to the Keep of Blue Flames, south-east to the Adventurer's Guild and back to the village, with food and clean water for the trip. In Ghornfell craft bronze and then iron first, kill a wandering Abyssal Demon for the Abyssal Remains that make the Abyssal Whip, and once you have power level 4 gear farm Wild Lapulis Vines along the river in the Stormtouched Highlands, which are weak to melee. Skip garou hunters and druids, who resist it.

The late methods are both in the Umbral Sands. The Fight Cave after Icthlarin's Little Helper pays roughly 80,000 XP for the first 28 to 30 waves unbuffed and over 100,000 with everything on, in 40 to 60 minutes; wear one piece of magic armour (the hat) for the -50% stamina regeneration delay, bring 40 Stuffed Catfish and Glazed Pumpkin Sandwiches, use a two-hander on the crowd waves and stop before Fuzan, whose long phases aren't worth the time. Faster still is bouncing between two Tok-Xil spawns by lodestone, nearly killing each and teleporting to reset the other: about 2,400 XP every 35 to 40 seconds, up to 230,000 an hour with the whetstone, water enchant, potion and food running. The two by the pyramids spawn reliably; the one in the ruined town needs you some distance away first.

Perks

16

Parry

Level 5156 XP

Parry attacks by blocking at the last moment to stagger your Enemies and deal increased damage!

Melee Weapon Special Actions

Level 8322 XP

Unlocks unique Special Actions for Melee weapons!

Tempest Shield

Level 11545 XP

Conjure a Shield of Air Magic that prevents all damage while blocking for a limited time, triggering a powerful burst when the spell ends. Attack levels increase duration.

Tempest Shield spell, 45 s cooldown

Sprint Attacks

Level 13736 XP

Unlocks the ability to perform a Unique Sprint Attack action after sprinting for a short distance.

Weapon Expertise

Level 161,104 XP

Unlocks additional attacks for all Melee Weapons.

Enchant Weapon: Fire

Level 201,798 XP

Enchant your current Melee weapon with the power of Fire! Apply Burning to Enemies with Critical Hits!

Enchant Weapon: Fire spell, 300 s cooldown, A held melee weapon

Adaptability

Level 232,529 XP

Evading or blocking no longer interrupts your combos when using a melee weapon!

Death From Above!

Level 253,152 XP

Unlock the ability to perform an attack action while jumping.

Weapon Rack

Level 273,910 XP

Unlocks the ability to build a Weapon Rack to display your weapons.

Enchant Weapon: Air

Level 305,367 XP

Enchant your current Melee weapon with the power of Air! Increases your Melee Weapon's Attack Speed.

Enchant Weapon: Air spell, 300 s cooldown, A held melee weapon

Attack Potion

Level 348,118 XP

Unlock the recipe for the Attack Potion at the Brewing Cauldron.

Training Dummy

Level 3711,023 XP

Unlocks the ability to build a Training Dummy to test your melee weapons on.

Whetstone

Level 4014,929 XP

Allows crafting of whetstones at the Crafting Table, which can be used to sharpen melee weapons for increased damage!

Enchant Weapon: Water

Level 5040,594 XP

Enchant your current Melee weapon with the power of Water! Strike enemies with Water damage and occasionally create healing orbs to restore your health.

Enchant Weapon: Water spell, 300 s cooldown, A held melee weapon

Tempest Shield Upgrade

Level 65115,616 XP

Your shield now lasts longer.

Attack Skillcape

Level 991,000,000 XP

A true showcase of Skill Mastery. Unlocks the ability to craft and wear the Attack Skillcape.