Even More Restless Ghosts
Help Zanik lay some spirits to rest by finding them and completing their unfinished business.
Zanik, in the ruins east of Cathan's standing stones in Bleakfields Valley, wants three of Fellhollow's ghosts put to rest. You need the Amulet of Ghostspeak from the Bramblemead well (starting Restless Ghosts is enough), the Emberwood barrier down from Withering Heights, a fired clay decoration, about 24 ash logs and a pickaxe or Rocksplosion that can break power level 4 granite.
On the map
1- Zanik NPC (NPC), Bleakfields Valley
Steps
5- 1
Find ghosts and complete their unfinished business. (0/3)
The windswept ghost is in the ruins of a small house on the north-east edge of Emberwood village. It wants a roof over its head, literally: build a square foundation under it, four walls and a floor piece as a roof, shut the door and talk to it again.
- 2
Find ghosts and complete their unfinished business. (1/3)
The reminiscing ghost is at the ruined gates north of the spire in Hope's Fall and is happy with a gift of a fired
Clay Decoration. - 3
Find ghosts and complete their unfinished business. (2/3)
The paint-spattered ghost waits between the Lake of Lost Souls and Coalridge Pass, just north-east of the eastern end of the tainted river. Its husband took the sketchbook into the cave at the ruins to the north-east; inside, break the granite piled on the coal node on the left to uncover his skeleton and the book, then come back and tell her.
- 4
Return to Zanik.
- 5
Tell someone about these spirits.
On completion
You helped Zanik lay to rest some of the poor unfortunate spirits of Fellhollow.
Tips
1The reward is the recipe for the Dorgeshuun crossbow.
Dialogue (63 lines)
Zanik: Anything I can help with?
Ghost: OoooOOoooOOOOOooOOOOOoooOOOh!
Zanik: Thank you, I can feel them at peace, it's beautiful. The dead can get trapped in their issues, locked into a vicious cycle. You've stopped that.
Ghost: OoooOOoooOOOOOooOOOOOoooOOOh!
Ghost: OoooOOoooOOOOOooOOOOOoooOOOh!
BP PlayerCharacter: Nothing interesting remains, just dust and old memories.
Zanik: I couldn't tell you where exactly, but I've got an inkling. Like an itch on the inside of my nose, pointing the way -- yeah, it's horrible, please find them.
Zanik: It's not as bad as it sounds, the Underworld. A bit grim, sure, but manageable. Imagine a city, full of the dead, waiting to pass on. That's what it is really.
Zanik: I had a bit of a god's soul in me when I died, so my afterlife didn't go very well. Bandos was, after all, pretty upset with me.
Zanik: Mostly, the dead are more than happy to cross over. This world can make you weary, and it's nice to finally have an excuse to rest. But a ghost doesn't get that.
Zanik: Strange place this, isn't it? Not just the zombies and the horrible red pools of awfulness, there's a sadness to it too. A misery, like a chasm stretching across everything.
Zanik: Once Imaru's influence has vanished completely, the restless spirits here can rest properly.
Paint-spattered Ghost: Oh, I'm so glad to have my sketch book back. I can't wait to draw everything around me. Now... where did I put a pencil?
Reminiscing Ghost: Thank you, again. I just know that Edra would have loved it.
BP PlayerCharacter: You already have this. You should return it to its owner.
Zanik: There's a village, long since fallen to ruin. There waits a spirit shivering against the wind and rain.
Zanik: Everyone just gets on with it. Similar to what it's like in the living world, only much less adventure.
Zanik: His afterlife was, unsurprisingly, a world of constant battle. The strong crushed the weak on an endless cycle. I... I tried to protect them. I failed... a lot.
Zanik: Some unfinished business keeps them trapped in place. Whether it be a mother desperately needing to know that her children are safe. Or some scholar who needs that elusive answer before they can let themselves sleep.
Windswept Ghost: I...I...I feel warm. I feel cosy. I feel like I'm home. Thank you, thank you friend. Now I can rest and move on once the dragon has been dealt with.
Windswept Ghost: It's cold, don't you feel it? The wind feels like it's rushing through me, blowing away all the years I spent building this house.
Windswept Ghost: Thank you for the shelter, even if it was short-lived. It was nice to be out of the cold, even for a little while.
Windswept Ghost: I...I...I feel warm. I feel cosy. I feel like I'm home. Thank you, thank you friend. Now I can rest and move on once the dragon has been dealt with.
Zanik: Strange place this, isn't it? Not just the zombies and the horrible red pools of awfulness, there's a sadness to it too. A misery, like a chasm stretching across everything.
Zanik: The dead don't pass on here, not really. The tethers that hold them to their bodies are stretched and snap against Imaru's hunger. Then they're devoured like evening snacks.
Paint-spattered Ghost: The afterlife is so dull, they don't tell you that in the books. Endless sameyness. Nothing changes. I want to yawn and yawn, but I can't even do that. No breath you see.
Paint-spattered Ghost: I just want to draw! Is that so much to ask? But my sketchbook is missing. My husband took it to work with him in the coal mine to the east. He likes to look at the pictures between swings.
Reminiscing Ghost: I wonder how she's doing. Whether she managed to pass on safely. My granddaughter, Edra. She used to visit me often, always a smile on her face that could warm the coldest of winters.
Reminiscing Ghost: Oh, if only I had a little doll to remember my darling Edra by. They were such lovely decorative things, made out of clay as I recall.
BP PlayerCharacter: You find and old sketchbook, but your inventory is too full to collect it.
Zanik: North of here, where the world rots away from the inside, a spirit clings to the world with memories of a loved one.
Zanik: There's a great big river, the river Noumenon, that you can sail down on to whatever afterlife waits for you -- yeah, there's more than one. Each depending on your own beliefs. Or, if you're unlucky enough to be like me, the belief of the god's soul that's infected you.
Zanik: It was to be an eternity of failure. Watching the innocent slain for no reason other than some brute's entertainment. Thankfully, a friend rescued me and I got a reprieve.
Zanik: Some things are so important that they form a tether to our souls, that even Death's scythes can't cut. That's what a ghost is, a prisoner of ungiven closure.
Windswept Ghost: Thank you!
Windswept Ghost: I poured my life and soul into these foundations. Created a home for myself that I can be proud of. But now it's gone, and I feel like I'm lost without it.
Zanik: The dead don't pass on here, not really. The tethers that hold them to their bodies are stretched and snap against Imaru's hunger. Then they're devoured like evening snacks.
Zanik: Thank you, I can feel them at peace, it's beautiful. The dead can get trapped in their issues, locked into a vicious cycle. You've stopped that.
Zanik: Still, there are some souls yet to pass on. Holding tight against Imaru's gluttony. I want to help them in these final moments, take the burdens from them so they can pass on once the dragon's power has fully waned.
Paint-spattered Ghost: I just want to draw! Is that so much to ask? But my sketchbook is missing. My husband took it to work with him in the coal mine to the east. He likes to look at the pictures between swings.
Reminiscing Ghost: Every time she visited, I would give her a clay doll. A little figurine that she could paint and display with the others, like a little village of clay friends.
BP PlayerCharacter: You find an old sketchbook.
Zanik: Crumbling against decaying ruins, near a waterfall of grief, a ghost finds herself trapped with memories of a loved one. She needs something returned to her that has been buried in shadow.
Zanik: I didn't enjoy Bandos' afterlife. I wouldn't recommend it.
Windswept Ghost: I just want four walls and a roof? Is that so much to ask? A little shelter against the cold?
Zanik: Still, there are some souls yet to pass on. Holding tight against Imaru's gluttony. I want to help them in these final moments, take the burdens from them so they can pass on once the dragon's power has fully waned.
Zanik: There are three lost souls all over Fellhollow, hidden in the remnants of human civilisation. Each one has something stopping them from finding peace.
Zanik: Thank you for helping some of the spirits, but there are more still that need help finding peace. Please keep searching.
Zanik: Once all this Imaru business is dealt with, then Death will be able to help them move on properly. In the mean time, here, something to say thank you.
Zanik: Oh, you'll need an amulet of ghostspeak first. I think there was one in Brynmoor, all the way back. Lost in the village somewhere. You'll need to find it.
Paint-spattered Ghost: But he never came back. I would have gone to look for him, but I got incinerated by a dragon. Which, you know, isn't ideal.
Paint-spattered Ghost: My sketchbook! You found it! Oh, I can't wait to draw in it again.
Reminiscing Ghost: I wish I had one of those clay dolls to remember her by now. It would help me find peace in these turbulent times.
Reminiscing Ghost: That doll! That clay figurine! It's just like the ones I made for my granddaughter. Would... would you be so kind as to give it to me? It would help me find peace.
Zanik: Oh, you're already looking into that? I knew I could count on you!
Zanik: As the ambassador to the underworld, I feel it's my duty to help these people out. Will you help me?
Paint-spattered Ghost: I miss him, sure, but I really miss my sketchbook. I've had decades to get over my grief, but the boredom lasts forever!
Paint-spattered Ghost: ...
Zanik: Thank you. There are three lost souls all over Fellhollow, hidden in the remnants of human civilisation. I feel them, like a warm fire in this cold dark place.
Zanik: I understand. If you change your mind, or if you find one of them on your journey, please come back and see me.
Paint-spattered Ghost: Oh, yeah, husband. Err... he OK? Dead you say? Into a fine paste you say? Oh dear, how tragic. I'll... err... I'll go cry now I guess?
Reminiscing Ghost: Thank you. Thank you so much. I can rest now. Well... once the devouring force has gone at least. Thank you again, my friend. You have made this old fool very happy.
Reminiscing Ghost: I understand, hard to let go of these things. They are delightfully pretty, my granddaughter loves... no... loved them.